” Making Guanajuato Alley ” by Eugenio GarcĂa Villarreal
Next step was UV maps, not the better part but the most important I think.
I first unwrap the model, and then make a new texture map, and I create the uv map according to surfaces, and use the grab tool to move some points.
Before start to export the uv maps to eps , I must tell you an advice, I always try to maintain my stuff from a scene, well organized, make folders for every items, models, reference images, textures, uv maps, anything, this give you more efficiency .
Next I did and export all the UV maps.
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