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Phoenix Building

Phoenix Building

Jan 7, 2006

"Phoenix Building " by Juan Siquier In this tutorial I will go through my usual workflow with simple steps (trying to make it as simple as posible), to build a scene, from the preparation for the project (Pre-Pro) untill the final render, as always using Discreet 3D Studio Max, for the modelling, mapping and lighting, and Photoshop/Bodypaint for the texturing....

Eyelashes

Eyelashes

Dec 31, 2005

"Eyelashes" by Juan Siquier The creation of eyelashes is one of the most complicated tasks of a human model, there are different ways to create them, but the one that I am going to explain is the method which I feel most comfortable with; in addition, to this the result can be very realistic. 3Dtutorials.sk recommendation: To maximise the realism of your 3D...

Centuried Street

Centuried Street

Dec 22, 2005

"Centuried Street " in Weiye Yin The picture above is the reference material that I find the works sought is the feeling combined with Tibet building in a kind of traditional building of China. The moist ground , the high wall, the far-reaching street, appear a kind of mystery. First of all, I have drawn the TEXTURE MAP, it superposed through one...

Modeling of Kreacher

Modeling of Kreacher

Dec 21, 2005

Modeling of "Kreacher" by Julian Johnson - Mortimer Hello there. Welcome to my character walk through I'm not sure if you can call this a tutorial as I will just be showing different stages in the building of a character called Kreacher Kreacher is a house elf character taken from the harry potter books But first and what I will be showing the modeling of is...

Wolverine Face

Wolverine Face

Dec 17, 2005

"Wolverine Face " by Rishikesh Nandlaskar Hi, My name is Rishikesh and I am working as a 3d modeler for r a d game development company, in India. I am working on 3d for almost a year and a half after completing my diploma in Commercial arts. A self taught 3dartist, who learned 3d from books, website tutorials and good friends/colleagues with whom I am working...

Afro Head Modeling

Afro Head Modeling

Dec 16, 2005

"Afro Head Modeling " by Jiri Adamec Hi! My name is Jiri Adamec and I want show you how I created Afro head and give you the inspiration to create resembling or better pictures. MODELING: Before one year I saw tutorial in the head at http://www.secondreality.ch/. And my style of the modeling isn´t so different from it. One of the basic rules is: model should...

Human Skin

Human Skin

Dec 16, 2005

"Human Skin - the Mental Ray Subsurface Scattering Fast Skin shader" by Philippe Le Miere Subsurface scattering is light passing through and diffusing within a thin translucent material. Human skin is an example of such a material as it is made up of many thin translucent layers. A Subsurface Scattering material is ideal for re-creating skin in 3D computer...

Modeling a Female Head tutorial

Modeling a Female Head tutorial

Dec 12, 2005

"Modeling A Female Head " by Peter Ratner Over the years I?ve written many human modeling tutorials for my books 3-D Human Modeling and Animation, 1 st and 2 nd Editions, Mastering 3D Animation, 1 st and 2 nd Editions and various magazine articles as well as online tutorials. As a full-time Professor I?ve taught human modeling at James Madison University for...

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