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Eyelashes

Eyelashes

Dec 31, 2005

"Eyelashes" by Juan Siquier The creation of eyelashes is one of the most complicated tasks of a human model, there are different ways to create them, but the one that I am going to explain is the method which I feel most comfortable with; in addition, to this the result can be very realistic. 3Dtutorials.sk recommendation: To maximise the realism of your 3D...

Centuried Street

Centuried Street

Dec 22, 2005

"Centuried Street " in Weiye Yin The picture above is the reference material that I find the works sought is the feeling combined with Tibet building in a kind of traditional building of China. The moist ground , the high wall, the far-reaching street, appear a kind of mystery. First of all, I have drawn the TEXTURE MAP, it superposed through one...

Modeling of Kreacher

Modeling of Kreacher

Dec 21, 2005

Modeling of "Kreacher" by Julian Johnson - Mortimer Hello there. Welcome to my character walk through I'm not sure if you can call this a tutorial as I will just be showing different stages in the building of a character called Kreacher Kreacher is a house elf character taken from the harry potter books But first and what I will be showing the modeling of is...

Wolverine Face

Wolverine Face

Dec 17, 2005

"Wolverine Face " by Rishikesh Nandlaskar Hi, My name is Rishikesh and I am working as a 3d modeler for r a d game development company, in India. I am working on 3d for almost a year and a half after completing my diploma in Commercial arts. A self taught 3dartist, who learned 3d from books, website tutorials and good friends/colleagues with whom I am working...

Afro Head Modeling

Afro Head Modeling

Dec 16, 2005

"Afro Head Modeling " by Jiri Adamec Hi! My name is Jiri Adamec and I want show you how I created Afro head and give you the inspiration to create resembling or better pictures. MODELING: Before one year I saw tutorial in the head at http://www.secondreality.ch/. And my style of the modeling isn´t so different from it. One of the basic rules is: model should...

Human Skin

Human Skin

Dec 16, 2005

"Human Skin - the Mental Ray Subsurface Scattering Fast Skin shader" by Philippe Le Miere Subsurface scattering is light passing through and diffusing within a thin translucent material. Human skin is an example of such a material as it is made up of many thin translucent layers. A Subsurface Scattering material is ideal for re-creating skin in 3D computer...

Modeling a Female Head tutorial

Modeling a Female Head tutorial

Dec 12, 2005

"Modeling A Female Head " by Peter Ratner Over the years I?ve written many human modeling tutorials for my books 3-D Human Modeling and Animation, 1 st and 2 nd Editions, Mastering 3D Animation, 1 st and 2 nd Editions and various magazine articles as well as online tutorials. As a full-time Professor I?ve taught human modeling at James Madison University for...

Cow

Cow

Dec 10, 2005

"Cow" by Matt Dixon "This image was painted in Adobe Photoshop. I'm often asked about my brushes and painting technique; I hope the steps below go some way to explain how I approach a painting. I use my own custom brushes, but there's nothing particularly unusual or clever about them - most of the painting is done with brushes very similar to the 'Natural...

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