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Modeling of Coca Cola bottle

Apply the Blinn shader to our CocaCola bottle. Make sure “Smooth shade all”, “Textured”, “High quality” is check on, so we can see how our bump map looks like in the viewport. You should get something similar to this:

Coca_Cola
Coca_Cola

Conclusion:

I hope you have enjoyed this tutorial so far and information in it was useful for you. Also keep in mind that similar technique I describe here can be applied to any 3d packages out there. Please feel free to email me at hamed.sabri@gmail.com in case you have any questions or problems regarding this tutorial.

Website: www.hamed3d.org
Email: hamed.sabri@gmail.com

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5 comments

  1. gigabo /

    that was slick bitch i love it great modeling fucker yah yah suck it it you tube

  2. liu shuangcheng /

    like!

  3. vaibhav /

    thank u

  4. Thank you SO much for this! It was a HUGE help. (and yes, I still wonder about the holding of the cock…:D)

  5. Jared /

    LMAO for step 6 you put “middle part where you hold the cock”

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