Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Creating a stainless steel material

Creating a stainless steel material

May 23, 2006

  “Creating a Stainless Steel Material” by Montree T. This tutorial was written from my experience working on metal materials personal observations and from photographs.There are 3 important things to remember when you create a stainless steel material.1. Strong HighlightAlthough the metal shader is the easiest way to create a stainless steel...

Faking HDRi

Faking HDRi

May 12, 2006

  “Faking HDRi” by Radoslav Zilinsky Today, I’m going to introduce you my method of faking HDRI images for reflections. Have you ever say “if this nice image could be a HDRI map.”.At the end of this tutorial, you will be able to make fake HDRI from every picture you have and result will be quite similar to real HDRI...

Vertex painting

Vertex painting

May 12, 2006

  “Vertex painting ” by Radoslav Zilinsky Hi, I’m Radoslav Zilinsky from Slovakia and i’m going to explain you the method of blending procedural materials with vertex paint modifier that is located in max from version 6, so even though I use 3dsmax 7, you wont have any problems with 6. Procedural materials are very powerful and...

Blind warrior

Blind warrior

May 12, 2006

“Blind warrior ” by Sung hun Lim This tutorial will describe how I created my blind warrior from a painting First of all, the Painter (Park Jea-Yeon) creates the concept in detail. Why doesn’t he have eyes, How can he live in battle. all of the smaller details can make a realistic character. 3Dtutorials.sk recommendation: To maximise the...

Game Character 4

Game Character 4

May 2, 2006

“Creating game character – part 4 ” by Les Padrew Texturing the Character Most video games combine the textures of a character into a single texture map, sometimes called a blanket or pelt.For your pirate girl,you will create a single texture map that measures 512×512 pixels. Before you even start painting, however, you will need to set up the...

Game Character 3

Game Character 3

Apr 28, 2006

“Creating game character – part 3” by Les Padrew Starting the Model A good way to create models in 3ds Max is to start with a primitive object and build by modifying the object. You will start this model with just one primitive object,a box.This is only one of many approaches for building models.There are almost as man y ways to build a model...