Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Phoenix Building

Phoenix Building

Jan 7, 2006

“Phoenix Building ” by Juan Siquier In this tutorial I will go through my usual workflow with simple steps (trying to make it as simple as posible), to build a scene, from the preparation for the project (Pre-Pro) untill the final render, as always using Discreet 3D Studio Max, for the modelling, mapping and lighting, and Photoshop/Bodypaint for the...

Centuried Street

Centuried Street

Dec 22, 2005

"Centuried Street " in Weiye Yin The picture above is the reference material that I find the works sought is the feeling combined with Tibet building in a kind of traditional building of China. The moist ground , the high wall, the far-reaching street, appear a kind of mystery. First of all, I have drawn the TEXTURE MAP, it superposed through one...

Human Skin

Human Skin

Dec 16, 2005

“Human Skin – the Mental Ray Subsurface Scattering Fast Skin shader” by Philippe Le Miere Subsurface scattering is light passing through and diffusing within a thin translucent material. Human skin is an example of such a material as it is made up of many thin translucent layers. A Subsurface Scattering material is ideal for re-creating skin...

How to compose shadows

How to compose shadows

Dec 8, 2005

“How to compose shadows provided by a HDRI lighting” by Gerardo Estrada This tutorial assumes you have acquired your light-probe in location and you have already made your HDR map. One thing we need to keep in mind when we are integrating CG elements with live action plates is that a shadow provided by a HDRI lighting is not a shadow properly, is a...

Queen

Queen

Dec 7, 2005

“Queen ” by Lorenzo di Mauro A few month ago, Kevin Eastman, owner and publisher of Heavy Metal Magazine, asked me to do some sketches for a cover. Obviously I was so honored and thrilled for this! Many ideas were milling around in my mind and I was looking for enough image reference. Among the sketches I submitted to him, he chose the one that...

Gradient tutorial

Gradient tutorial

Nov 6, 2005

“Gradient tutorial” by Gerardo Estrada Several people have asked me about the technique to make in LW this image created originally by Twilight in VRay. The render time at 640 x 480 are 7min 46 seg and at 800 x 600 are 9min 42 seg (P IV 2Ghz) 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to use high quality...