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MAX 101 – part 22.

MAX 101 – part 22.

Mar 25, 2007

“MAX 101 – part 22 ” by Eric Maslowski   In this tutorial we take a quick look at creating animations in Max. 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to use high quality photo textures from the #1 texture website www.environment-textures.com To see another part from great tutorial serie by...

Max 101 – part 21.

Max 101 – part 21.

Feb 27, 2007

“MAX 101 – part 21 ” by Eric Maslowski   This tutorial goes over the basics of camera creation and configuration in Max. It also covers the multi-pass Depth-of-Field effect. 3Dtutorials.sk recommendation: To maximise the realism of your 3D characters we recommend to use high quality human photo references from the #1 texture website...

Max 101 – part 20.

Max 101 – part 20.

Feb 27, 2007

“MAX 101 – part 20 ” by Eric Maslowski   In the real world light bounces off objects transferring some of it’s energy to the surfaces it hits. This tutorial will show you how to simulate real-world lighting in your scene using radiosity. 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to use...

Apophysis for beginners – part 1.

Apophysis for beginners – part 1.

Feb 26, 2007

“Apophysis for Beginners – Part 1” by Stacy Reed This tutorial will walk you through some of the basics of the Open Source fractal software, http://www.apophysis.org/ . This is designed especially for beginners. A lot of new Apophysis users ask me to help them configure their settings and options within the program and in the past I have...

Max 101 – part 19.

Max 101 – part 19.

Feb 22, 2007

“MAX 101 – part 19” by Eric Maslowski   In this tutorial we will take a quick look at some of the shadow options 3D Studio Max offers and talk about the pros/cons for the different options. 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to use high quality photo textures from the #1 texture...

MAX 101 – part 18.

MAX 101 – part 18.

Feb 5, 2007

“MAX 101 – part 18 ” by Eric Maslowski In this tutorial we take a look at photometric lights which are basically physically accurate lights. They use “real world” values for setting their properties and can create some great effects. While photometrics lights are often used for Global Illumination, they are also valuable when doing...