Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Max 101 – part 26.

Max 101 – part 26.

May 11, 2007

“MAX 101 – part 26” by Eric Maslowski   This tutorial dives a little deeper into procedural animation, this time using the noise and sound controllers. 3Dtutorials.sk recommendation: To maximise the realism of your 3D animation we recommend you to see motion videos from www.3D.sk To see another part from great tutorial serie by Eric...

Geothermal layers

Geothermal layers

May 7, 2007

“Geothermal layers ” by Dave Jarvis This tutorial shows novel mesh editing techniques, including: Fast vertex, edge or face (de)selection. Loop cuts. Vertex groups. Region extrude. Perimeter selection. 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to use high quality photo textures from the #1 texture...

Hand modeling tutorial

Hand modeling tutorial

Apr 27, 2007

“Hand modeling” by Sean Hewitt In this tutorial we will cover some of the methods I use to model a hand.  A lot of the knowledge you need to do this is anatomy and observation.  I’ll cover some of the tools I use and more importantly the patterns I implement. Writing a tutorial for something like modeling a hand is a difficult thing. ...

Max 101 – part 24.

Max 101 – part 24.

Apr 9, 2007

“MAX 101 – part 24 ” by Eric Maslowski   This tutorial shows how you can easily adjust the timing of one or more animation sequences in Max using the Dope Sheet Editor. Highly recommended if you need to offset several similar animations. 3Dtutorials.sk recommendation: To maximise the realism of your 3D animation we recommend you to see...

Materials and texturing 1

Materials and texturing 1

Mar 25, 2007

“Materials and texturing – part 1” by Jason Welsh   This tutorial shows you how to use materials, shaders and textures in Zbrush. 3Dtutorials.sk recommendation: To maximise the realism of your 3D models we recommend to use high quality human photo references from the #1 texture website www.3D.sk To see the nice tut for beginners click on...

Max 101 – part 23.

Max 101 – part 23.

Mar 25, 2007

“MAX 101 – part 23 ” by Eric Maslowski   In this tutorial we take a look at making a simple bouncing ball animation (position only) using the curve editors in Max. 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to use high quality photo textures from the #1 texture website...