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MAX 101 – part 18.

“MAX 101 – part 18 ” by Eric Maslowski

In this tutorial we take a look at photometric lights which are basically physically accurate lights. They use “real world” values for setting their properties and can create some great effects. While photometrics lights are often used for Global Illumination, they are also valuable when doing simple direct illumination.

3Dtutorials.sk recommendation:

To maximise the realism of your 3D rendering we recommend to use high quality photo textures from the #1 texture website www.environment-textures.com

To see another part from great tutorial serie by Eric Maslowski please click on the thumbnail below.
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(c) Eric Maslowski, www.ego-farms.com

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