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Understanding Lights in Maya – part 2

“Understanding Lights in Maya – part 2 ” by Aziz Khan
 12-ok go to (Render Settings) change your renderer from Mental ray to Maya Software,

13-now lets remove the fog from the light since we added Glow, right click on the fog and then from popup menu choose (Break Connections),

14-once you break the connection with fog its time to control the Glow effect, click on the arrow sign for the Glow and you will be in the Glow setting panel and then do the same,

15-ok hit render and you should have something like on the image illustrating below,

16-Break the Connection with Glow as well since we don’t need it now in my case i dont need it, if you need you are more then welcome to keep it,

17-now go to (Render Settings) turn on (Global Illumination), and (Final Gathering) and then hit render,

Here is my final result i hope you enjoyed the tutorial thanks allot,
Here you could compare your scene with mine, Download
Point light is called (Fill Light)
The end of Point light,

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