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Yellow house – part 1

“Yellow house – part 1.” by Huseyin Karaaslan


7) Let us copy these boxes to the other sides of the window. But in order for them to not appear identical, let us reverse some of them and change the ´seed´s in the ´noise´ modifications.


8) Later let us change the ´seed´ values of the boxes surrounding the other windows and copy them.


9) For the door we can use the same building stones but I remodelled it. By bending the stone on the doorstep downwards just a little, we can add the ´worn down´ effect.

10) Let us form the stairs by using a few stones, by first manually deforming them and then using ´smooth´ and ´noise´.
To give a ´worn down´ look, let us make the middle collapse a little.


11) Let us add columns to the corners of the house and by adding a little ´chamfer´, let us smooth the edges.


12) For the bars at the window, we use ´line´. For the bars in the middle, let us curve the bottom edges into a semi-circle. For better results, you can draw a cylinder and model the bars from it.
For the bars on the sides, let us curl them inwards to seal them. It will be easier to model these bars by using a cylinder.
Now let us create the frame and the iron pieces that hold the bars.
After we have done this, instead of using ´loft´, let us choose the ´enable in render´ and ´enable in viewport´ options from our ´line´ properties.
And let us also choose ´rectangular´ and adjust the thickness of the bars. Then let us group them and copy them onto other windows.

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