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Max 101 – part 19.

Max 101 – part 19.

"MAX 101 - part 19" by Eric Maslowski   In this tutorial we will take a quick look at some of the shadow options 3D Studio Max offers and talk about the pros/cons for the different options. 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to use high quality photo textures from the #1 texture website...

Realistic lighting with LDRI images

Realistic lighting with LDRI images

"Realistic lighting with LDRI images" by Toni Bratincevic One of the biggest inventions in the last few years in realistic lighting solutions is the appearance of HDRI images and lighting the scenes with them. In my first tutorial on mentalray thematic, I have described the way how to use hdri images to light up the scene. As you already learned in that...

Kadaj

Kadaj

"Kadaj" by Aulia Ully Rahmi 3Dtutorials.sk recommendation: To maximise the realism of your CG character we recommend to use high quality photo references from the #1 reference website www.female-anatomy-for-artist.com 1. Make a blank canvas, fill that canvas with layer adjuster tool and pick dark green color. I make about 3208 X 2480 pixels 300dpi....

Fire escape

Fire escape

"Fire escape " by Daarken The Block In The first step in all of my paintings, whether it is a character or an environment, is to lay down the basic shapes. These shapes become the building blocks of the illustration, and without them it is easier for your illustration to fail. Adding the Details After I have the basic shapes down I go ahead and start adding in...

Thumbnailig for quick concept creation

Thumbnailig for quick concept creation

"Thumbnailing for quick concept creation" by Raymon Brugman I think we all know the feeling of when we want to start drawing something or just letting out our creativity, and then you’re just blank, staring at a white paper, or white screen. 3Dtutorials.sk recommendation: To maximise the realism of your CG projects we recommend to use high quality...

MAX 101 – part 18.

MAX 101 – part 18.

"MAX 101 - part 18 " by Eric Maslowski   In this tutorial we take a look at photometric lights which are basically physically accurate lights. They use "real world" values for setting their properties and can create some great effects. While photometrics lights are often used for Global Illumination, they are also valuable when doing simple direct...

King Kong – part 3.

King Kong – part 3.

"King Kong - part 3. " by Dan LuVisi Introduction: Hello and welcome back! In the last tutorial we went over the basics on how to finish up Kong and smudging techniques. We also went over some of the detail tips such as Kong’s hair and etcetera. In this tutorial, I will show you how to paint Ann Darrow, our female lead. We will start with the sketch and move...

MAX 101 – part 17.

MAX 101 – part 17.

"MAX 101 - part 17" by Eric Maslowski   This tutorial goes over the standard lights in 3D Studio Max. (omni, spot, direct) As well as some basic parameters for each. 3Dtutorials.sk recommendation: To maximise the realism of your 3D objects we recommend to use high quality photo textures from the #1 texture website www.environment-textures.com To...

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