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MAX 101 – part 1.

MAX 101 – part 1.

"MAX 101 - part 1 " by Eric Maslowski   This tutorial will give a quick tour around the interface. No tools will be discussed in detail, but how Max fundamentally organizes its user interface will be covered. If you're completely new to Max, or coming from another package and don't know where to start looking, this is a good tutorial for you. To see first...

Female figure modeling tutorial

Female figure modeling tutorial

"Modeling the female figure for beginners" by Bijoy Thomas Hello there ... this is my first tutorial on this site ... i am going to walk you through the process by which i created this female model in 3dstudio Max 8 using reference form www.3d.sk. I used the NURMS Subdivision modeling technique in MAX for this . Started out by browsing through the 3d.sk site...

Modeling for topology

Modeling for topology

"Modeling for topology" by Jason Welsh   This tutorial shows you another easy way of modeling in Zbrush. 3Dtutorials.sk recommendation: To maximise the realism of your 3D characters we recommend to use high quality human photo references from the #1 texture website www.3D.sk To see the nice tut for beginners click on the thumbnail below. To...

Female face tutorial

Female face tutorial

"Female face " by Dan LuVisi Introduction: Welcome back, in this tutorial we’re going to go through the stages of painting a female face. I'll teach you my method for some quick, but stylish hair strokes, eyes, skin complexion, lips, and a quick outfit to fit the female. For this one, I just used Photoshop CS 2. Alright, lets move on! 3Dtutorials.sk...

Realistic eye tutorial

Realistic eye tutorial

"Realistis eye modeling " by Jeremy Ringard In this tutorial, you will learn how to quickly model realistic eyes which topology is easily usable as a base for complete photorealistic head modeling . First, I advice you to use good reference images in order to be aware of the human proportions during your modeling. For this tutorial, i used 3D.SK pictures, and...

Terrain

Terrain

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"Terrain tutorial" by Joel Carlo 1. Open Photoshop and start a new document at 1500 x 1500 pixels. Pick a light gray color to fill your background. 2. Click on the filter drop down and choose Render - Clouds. 3. Now choose Render - Difference Clouds. Repeat this step as many times as you like until you get something comparable to the image below. 4. Finally,...

Salsa dress

Salsa dress

J "Modeling A Salsa Dress in Hexagon for Poser" by John D. Johnson Welcome to this beginners guide to modeling with Hexagon from Daz™.  I will be showing you how to use many of this programs tools to make a dress model for a Poser™ figure. If you have any questions or suggestions, please feel free to email me. We need a mannequin to build our dress...

Characters using props

Characters using props

"CHARACTERS USING PROPS in CAT2.5" by Tom Mooney This simple demonstration shows how to use Link Controllers and Helpers to make a convenient process which allows objects to follow the CAT bones and for IK controlled CAT bones to follow objects. It is a bit more complex than using direct links because it deals with cases where you want the objects to swap from...

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