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Alien world

Alien world

Nov 30, 2005

“Alien World” by Monsit Jangariyawong I begin to brainstorm by start sketch everything in my head about the briefat this point , I have 2 approach to the image, 1. realistic rendering and highdetail 3d scene and 2. the graphic abstract element , the first approach require more time and hardware power ,but the result will be easy to the audience to...

Dark Assasin

Dark Assasin

Nov 29, 2005

“Dark Asassin ” by Monsit Jangariyawong Dark assasin is the special agent that work in the cold war of universe, he has ability to sneak in to the enemy base and complete the objective , but this new mission is not easy as he thought , now it’s time to test his close combat fighting , fight for the universe!! I begin with pen and paper , I...

Explorer

Explorer

Nov 23, 2005

“The Explorer” by Monsit Jangariyawong I started sketch with pen and paper , I tried to draw little thumbnail as much as possible to find the right composition , I spent mech time at this stage, because , if you find the right compostion at fist ,it will save you a lot of work. Finally I picked the one I liked and developed it into high resolution...

Gradient tutorial

Gradient tutorial

Nov 6, 2005

“Gradient tutorial” by Gerardo Estrada Several people have asked me about the technique to make in LW this image created originally by Twilight in VRay. The render time at 640 x 480 are 7min 46 seg and at 800 x 600 are 9min 42 seg (P IV 2Ghz) 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to use high quality...

Victorian Freak

Victorian Freak

Nov 4, 2005

“A look at the Victorian freak” by Merlyn Lear 1. Starting off This project was inspired by the Frankenstein’s monster in the film Van Helsing. After watching the movie I thought, I could create a better freak than that! So I did. I have to say I had nothing on paper to start off with. Its not that I’m bad at drawing, its just that the project was...

Waterdrop

Waterdrop

Nov 1, 2005

“WATERDROP” by Gerardo Estrada Introduction This tutorial assumes you have the basic knowledge of the software you are working with. It’s meant to be a walkthrough of one technique to recreate the effect of a drop falling into a water tank, rather than a detailed step-by-step tutorial. Modeling The scene consists of 2 objects: 1. The drop 2....

Painting Clouds

Painting Clouds

Sep 15, 2005

PAINTING CLOUDS by Steven Stahlberg I used Photoshop, but any paint program should work.  (Left, cropped from a larger image.)  I start with a ramp like the one on the right; be careful not to use full saturation here.  Up to your preference, if you want to make the background a little more purple. Start painting with max saturation and max value a...

Nose Box Modeling

Nose Box Modeling

Sep 5, 2005

STEP BY STEP NOSE BOX MODELING by JY Hello friends! 🙂 We are going to model nose with use of box modeling technique in 3D studio Max 7. This is very detailed tutorial so in case you are just starting with box modeling or 3d MAX you have found the right place! 🙂 Let’s start with reference. It’s a always a good idea to have some reference before you...