“King Kong – part 1. ” by Dan LuVisi As for the final step for this tutorial, it’s simple; this is more of a cliffhanger than anything. We want to block in those hair patches, just with a black for now. As for his left eye, you’re going to want to texture that up, detail it and so forth. It’s up to you, as the artist: you can either relate to your source image, or you can be creative and do your own (which I suggest). I wouldn’t worry about the lips and so forth for now, when the next part of this tutorial is released. On the next two parts I will teach: Part 2: Hair Tutorial,Lighting on Hair, Ape Skin Texture Part 3: Painting Ann Darrow (Naomi Watts), Human Hair, Human Skin Tones/techniques, refining the Overall Picture (c) Dan Luvisi, dmxdmlz@aol.com
Home »
Digital Painting » King Kong – part 1
Recent tutorials
- 35% OFF For All Our Partner Sites!
- Ornatrix | Maya grooming for character “Commander” from Samir Mir. | Episode 8
- ZBrush Guides: Make it Happen in ZBrush! – Pablo Muñoz Gómez – ZBrushCoreMini
- Making of “Ponytail” with Ornatrix, Maya and Unreal Engine groom plugin.
- +60 New Cleaned RAW 3D Bodies & FREE Sample
Popular Tutorials
- Free set of photo references for our members Posted on Nov 15, 2010
- Photo References Posted on Oct 6, 2010
- Modeling Competition Posted on Dec 10, 2010
- Modeling a High Definition Building – part 1 Posted on Dec 9, 2010
- FREE photo reference sets for you – only for registered members Posted on Oct 2, 2011
Latest Comments