Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Clothing

“Clothing for Makehuman” by Dave Jarvis
Zoom and Smooth

Press NUM1.
Press NUM+ several times to zoom in.
Click RMB on the model.
Press F9 for the Edit buttons panels.
Click Set Smooth.

Done Clothes

Press SHIFT-D then Enter to duplicate the model.
Press m then 2 then Enter to move the model to the second layer.
Press 2 to view the second layer.
Press Tab for Edit mode.
Decapitate the model, remove hands and feet at the cuffs, save some of the neck.

Hint: NUM1, NUM3, and NUM7 will provide various views of the model. Press b for a rectangle that can be dragged to select a collection of vertices. Press b a second time for a circular vertex selection tool. You should be able to quickly lop off the anatomy bits that are not destined to be clothing. Use NUM+ to zoom into the model.
 

Preparing for Murder
6. Press Del then Enter to delete the selected vertices.
7. Click Add Modifier.

Add Modifier Button
8. Click Decimate to add a decimate modifier.
9. Set Ratio to 0.15.

Decimate Modifier
10. Click Apply.


Decimated Model

3Dtutorials.sk recommendation:

To maximise the realism of your 3D clothes we recommend to use high quality clothes photo textures from the #1 texture website www.3D.sk

Click This Link – http://bomansglass.se/

11. Change to Sculpt Mode

Mode Menu

This step needs version 2.43; if Sculpt Mode is not in the menu, upgrade.
12. Click Add Multires.
13. Click the Sculpt tab.
14. Set Size to 20.
15. Set Strength to 10.
16. Click Airbrush.
17. Click Smooth.
 
     

Pages: 1 2 3

One comment

  1. I will right away seize your rss as I can not in finding your email subscription hyperlink or e-newsletter service. Do you’ve any? Please permit me realize in order that I may just subscribe. Thanks.

Leave a Reply