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Materials and texturing 1

Materials and texturing 1

Mar 25, 2007

“Materials and texturing – part 1” by Jason Welsh   This tutorial shows you how to use materials, shaders and textures in Zbrush. 3Dtutorials.sk recommendation: To maximise the realism of your 3D models we recommend to use high quality human photo references from the #1 texture website www.3D.sk To see the nice tut for beginners click on...

Max 101 – part 23.

Max 101 – part 23.

Mar 25, 2007

“MAX 101 – part 23 ” by Eric Maslowski   In this tutorial we take a look at making a simple bouncing ball animation (position only) using the curve editors in Max. 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to use high quality photo textures from the #1 texture website...

MAX 101 – part 22.

MAX 101 – part 22.

Mar 25, 2007

“MAX 101 – part 22 ” by Eric Maslowski   In this tutorial we take a quick look at creating animations in Max. 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to use high quality photo textures from the #1 texture website www.environment-textures.com To see another part from great tutorial serie by...

Art noveau room – texturing and lighting

Art noveau room – texturing and lighting

Mar 18, 2007

“Art Nouveau room – texturing and lighting” by Crtomir Just 1. Texturing Texturing played a huge part in making this image. I changed my mind a few times during texturing and replaced some of the textures I didn’t like, so this part took me, I believe, more than half of all the work. The textures are mainly based on photo-reference,...

Figure painting workshop

Figure painting workshop

Mar 17, 2007

“Figure painting workshop” by Joel Carlo Painting a figure from life or from a photo can be a daunting task. There is a slew of information to process such as evaluating the figure’s size, form, value, contrast, gesture, color… the list can be pretty long. And while each of these aspects takes time and patience to master, it is only when...