May 26, 2008
“Dome Based Lighting ” by Aziz Khan To see the Dome Based Lighting tutorial please click on the thumbnail below. (c) Aziz Khan, www.aziz3d.esmartdesign.com
May 23, 2008
“Dagger texturing ” by Gavin Watson Hi every one Open the same uv template in photoshop that you applied to your mesh in max At this point you can increase the size of the template and re apply it to your mesh to max as I have. 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering and lightning we recommend using high quality...
May 20, 2008
“Dagger UV mapping ” by Gavin Watson Hello every one In this tutorial I will uv map the dagger Apply a checkered material to your mesh and turn on “Show map in view port “option Select the dagger and go to your go to your modifiers tab an select unwrap uvw 3Dtutorials.sk recommendation: For inspiration we recommend using high quality photo...
May 20, 2008
“Dagger modelling ” by Gavin Watson Hello everyone In this tutorial I will be attempting to recreate a dagger from reference. I am going to be modeling, texturing and rendering, using this reference photo. I will try and explain all the tools I use and their short cuts, except for the basics like how to create primitives .etc 3Dtutorials.sk...
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