Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Making the chamber of oceans

Making the chamber of oceans

Sep 29, 2008

“Making the chamber of oceans ” by Tjerk Otten 3Dtutorials.sk recommendation: To maximise the realism of your models and textures we recommend using high quality photo textures from the #1 texture website www.environment-textures.com The Concept of The Chamber of Oceans. Walking around with the idea of the chamber of oceans for months. The small...

Making of Carnostaurus Sastrei

Making of Carnostaurus Sastrei

Sep 8, 2008

“Making of Carnostaurus Sastrei” by Damir G. Martin Here you can download making of videos about modeling and adding detail to my dinosaur. 3Dtutorials.sk recommendation: To maximise the realism of your 3D creatures we recommend using high quality animal photo references from the #1 texture website www.3D.sk This is the image I have used for the...

Making of Hell Yeah!

Making of Hell Yeah!

Jun 26, 2008

“Hell Yeah! Making of” by Vaclav Krivanek Introduction Hello, I want to share with you the small making of my Hell Yeah! portrait of the devil. First I’ve start with simple base mesh in 3dsmax then I moved my model into ZBrush where fun starts.  3Dtutorials.sk recommendation: To maximise the realism of your 3D creatures we recommend using...

Secrets of Swimsuit Babe

Secrets of Swimsuit Babe

Feb 19, 2008

“The secrets of Swimsuit babe ” by CGriders 1 Introduction Making an attractive woman is always a goal for most CG enthusiasts. It’s also true to me. After a few years’ learning, I think it’s time to make one myself. Apart from attractiveness, I also want it to be a full body character, have long hairs, long legs, healthy skin...

Making of Super no More!

Making of Super no More!

Jan 13, 2008

“Making of Super no More ” by Ronny Gani Introduction Hi, my name is Ronny Gani, from Indonesia . This is the first tutorial article I ever made. I’m going to share to you how I made the scene which I titled “Super no More!”. In this project my goal is mainly to make a character with proportional muscle flow and anatomy structure. Idea &...