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WW2 pilot

WW2 pilot

Jun 22, 2009

"WW2 pilot" by Michor Lu Introduction 3Dtutorials.sk recommendation: To maximise the realism of your CG character we recommend using high quality photo references from the #1 reference website www.human-anatomy-for-artist.com Before I begin, I’d just like to say that I’ve laid out this tutorial in a very general manner and is not really...

Retopo —> Projection in ZBrush 3.1

Retopo —> Projection in ZBrush 3.1

May 31, 2009

"Retopo —> Projection in ZBrush 3.1" by Martin Konecny 3Dtutorials.sk recommendation: To maximise the realism of your 3D creatures we recommend using high quality animal photo references from the #1 texture website www.3D.sk This time I would like to show you how to create Retopology of your model in Zbrush and how to Projection it. You could...

Hi Poly model —> Normal Map in ZBrush 3.1

Hi Poly model —> Normal Map in ZBrush 3.1

May 31, 2009

"Hi Poly model —> Normal Map in ZBrush 3.1" by Martin Konecny 3Dtutorials.sk recommendation: To maximise the realism of your 3D creatures we recommend using high quality animal photo references from the #1 texture website www.3D.sk Tutorial is about how to create Normal Map from hipoly model imported in to the ZBrush – also how to switch lowest lvl for us...

Making Of L.Van Beethoven’s Bust

Making Of L.Van Beethoven’s Bust

May 30, 2009

"Making Of L.Van Beethoven's Bust" by Pablo Fernandez Gomez 3Dtutorials.sk recommendation: To maximise the realism of your 3D models we recommend using high quality human photo references from the #1 texture website www.3D.sk Hello and Welcome My name is Pablo F.G. And this is my first tutorial. Here I will explain the procedures and techniques I used...

Say cheese!!

Say cheese!!

May 30, 2009

"Say cheese!!" by Vaibhav Shah Hello, my name is Vaibhav shah from India. I approached to make cool dirty flooded water bathroom, and fish tries to survive there in between of leaked water pipes. Even leaked pipe blows air into water which makes sweetie bubbles. I had used Maya, zbrush, mental ray, Photoshop and headus uv-layout. Before any further...

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