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MATERIALS – ROUGH WOOD PLANKS TUTORIAL

MATERIALS – ROUGH WOOD PLANKS TUTORIAL

Oct 21, 2010

INTRODUCTION Materials – part1. Creating wood texture – tutorial by Philip Klevestav. Here I will go through some steps on how you can create a rough wood texture using Zbrush, 3DS Max and Photoshop. This can be interesting if you want to make a totally handpainted texture as well. There are just a couple of layers I made differently to make it a...

Making of The Package They Carry

Making of The Package They Carry

Sep 2, 2009

Making of “The Package They Carry” by John Strieder To begin, I want to thank IT’S ART for running this contest and all the sponsors for their fantastic prizes. I’d also like to thank everyone who voted or commented on my entry! 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend using high quality photo textures...

Making of Willpower

Making of Willpower

Sep 1, 2009

Making of "Willpower" by John Strieder “A girl, threatened – and then something unexpected happens …” I’ always found the thought of someone faint and helpless, being suddenly able to fight against the worst of dangers, very appealing. This is point where everything changes, where the lost decide to elude their fate. In...

WW2 pilot

WW2 pilot

Jun 22, 2009

"WW2 pilot" by Michor Lu Introduction 3Dtutorials.sk recommendation: To maximise the realism of your CG character we recommend using high quality photo references from the #1 reference website www.human-anatomy-for-artist.com Before I begin, I’d just like to say that I’ve laid out this tutorial in a very general manner and is not really...

Retopo —> Projection in ZBrush 3.1

Retopo —> Projection in ZBrush 3.1

May 31, 2009

"Retopo —> Projection in ZBrush 3.1" by Martin Konecny 3Dtutorials.sk recommendation: To maximise the realism of your 3D creatures we recommend using high quality animal photo references from the #1 texture website www.3D.sk This time I would like to show you how to create Retopology of your model in Zbrush and how to Projection it. You could...