Making of "The Package They Carry" by John Strieder
To begin, I want to thank IT’S ART for running this contest and all the sponsors for their fantastic prizes. I’d also like to thank everyone who voted or commented on my entry!
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The first thing I created was the quasi-standard model for the kids, which I used to make several children. The mesh was done using Poly-by-Poly in C4D and then exported to ZBrush. In this case, I wanted to make it a little comic-like, so I made bigger heads and didn’t made too many details.
I also used ZBrush to paint the skin textures with “Polypainting”, which I prefer for this purpose because it does not work in UV-Space. Moreover, the tools (especially smooth) are not bothered by the seams of the UV-Map. In addition, color cannot be pulled accidentally to other areas in view. You simply paint on your mesh as if with a brush on an object in real life.
“Transpose” is another great feature of ZBrush; it allows you to pose your character instantly without the need to make a rig with all its subsequent complications.
Base-Mesh and Sculpting