Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Making of The Package They Carry

Making of “The Package They Carry” by John Strieder
Then, I moved to the background. I created a view into a city comprised of an abandoned playground and buildings. These objects were modeled using primitives and simple “Nurbs”-Objects. For the mapping, I used mostly simple flat, box or cylinder mapping.
For the textures, I took a trip to an abandoned industrial area and took two GBytes of raw photo-material of dirty and worn concrete, metal and stone.
Background: textures and wire


Instead of using displacement, I used the PaintOnSurface plug in for C4D. It allows the user to paint or spray objects onto surfaces. I made some tiny rocks and stones, and sprayed them over the surface. The trees and bushes were done with DPit Plants, which is another great plug in
fryrender materials

The final step was to bring everything together. I completed several tests with different camera positions, different arrangements of the playground area and the children. My approach is to do everything in my 3D-App. For example, I do not render different passes and compose them together in a 2D-App nor do I paint in 2D over my image. The post work for this image consists of adding some grain and chromatic aberration. The finished scene contained more than 6 million triangles and 70 bitmaps in 90 materials.
Playground props

I hope you liked my Making Of. If you have any further questions, you can contact me via my website.
John Strieder
Wire of the final scene

(c) John Strieder, www.johnstrieder.com

Pages: 1 2 3 4

Leave a Reply