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MAX 101 – part 22.

MAX 101 – part 22.

Mar 25, 2007

“MAX 101 – part 22 ” by Eric Maslowski   In this tutorial we take a quick look at creating animations in Max. 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to use high quality photo textures from the #1 texture website www.environment-textures.com To see another part from great tutorial serie by...

Art noveau room – texturing and lighting

Art noveau room – texturing and lighting

Mar 18, 2007

“Art Nouveau room – texturing and lighting” by Crtomir Just 1. Texturing Texturing played a huge part in making this image. I changed my mind a few times during texturing and replaced some of the textures I didn’t like, so this part took me, I believe, more than half of all the work. The textures are mainly based on photo-reference,...

Studio lighting in Vray tutorial

Studio lighting in Vray tutorial

Mar 10, 2007

“Studio lighting in Vray ” by Géza Kádas OVERVIEW In this tutorial i will tell you the method of studio lighting.For the rendering i used Vray 1.5rc3, the latest version of the program.This famous chair called “Corbusier” was modeled in 3ds max 9.With the knowledge of this tutorial you will be able to present your models in a more...

Max 101 – part 21.

Max 101 – part 21.

Feb 27, 2007

“MAX 101 – part 21 ” by Eric Maslowski   This tutorial goes over the basics of camera creation and configuration in Max. It also covers the multi-pass Depth-of-Field effect. 3Dtutorials.sk recommendation: To maximise the realism of your 3D characters we recommend to use high quality human photo references from the #1 texture website...

Max 101 – part 20.

Max 101 – part 20.

Feb 27, 2007

“MAX 101 – part 20 ” by Eric Maslowski   In the real world light bounces off objects transferring some of it’s energy to the surfaces it hits. This tutorial will show you how to simulate real-world lighting in your scene using radiosity. 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to use...