“Art Nouveau room – texturing and lighting” by Crtomir Just
Since everything else was more or less dirty or stained, I decided to make the glass on the windows in a similar way. I drew some quick dirt maps in a brown greenish color in photoshop with a few different brushes for the diffuse map. Then I just converted them to grayscale, adjusted the contrast a little bit and they were ready to use as the refraction maps and specular also.
There is also some Vray displacement used in the process of making the image, you can see it on the ceiling lamp and the green vase on the window shelf. These displacement maps are just images with small white patterns on a black background.
2. Lighting and rendering
For the lighting I used 7 Vray planar lights, one placed at each window. You can see the settings on the image below. That took care of the scattered, indirect light.
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