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Material Tutorial: Chrome

“Material Tutorial: Chrome” by Mario Malagrino
Tip1 : Remember that with Mental Ray the fake reflection is NOT visible in the material slot as
preview. You must make a test rendering to see the result.
Tip 2 : There are many ways to create Chrome. Another way to create Chrome is trough a
RAYTRACE material (change standard with RAYTRACE in a new material slot). But the result is
the same as in the standard material.
Tip 3 : A HDRI image can also used as a fake reflection. HDRI renderings will be explained in
other Florence Design Academy tutorials or lessons.
Tip 4 : If you want exclude an object from reflection: go to the chrome material, select raytrace that
you have in the reflection maps slot. Click on the button LOCAL EXCLUDE. Now just select the
objects that must be excluded from the reflection of the chrome material. This will make the
selected object invisible in the Chrome material.
Tip 5 : A mirror material is very similar to Chrome: Black diffuse color, no specular highlights and
Raytrace 100% in the reflection map.
 
You can find the informations for the illumination&render settings in other Florence Design Academy tutorials.
I hope you have enjoyed this tutorial.
 
Best Regards
 
(c) Mario Malagrino, http://www.mariomalagrino.com
         

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