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Head modeling Using Spline tutorial

“Head modeling using spline ” by G.V.Prabhu
Hello everybody, I would like to share my technique of modeling of the Human Head using spline and later we can convert it into a editabale poly. First get the good reference images of front and side pose. I used this reference. recommendation:

To maximise the realism of your 3D models we recommend using high quality human photo references from the #1 texture website

Then open 3dsmax with a new file. Click the Left view and change it to Right view by pressing V + R in the keyboard and go to views > viewport background or by pressing Alt + B to bring up the dialogbox and select the image and set the settings as same in the image given below.

Then do the same procedure for the front view. Maximize the Right View Port and goto create panel shapes and click line. In the view port create the line as shown in the image.


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  1. aboelkasem aboelkasem /

    I like this tutorial it’s easy and clear
    Thank you

  2. Woah this weblog is excellent i love studying your articles. Stay up the great work! You realize, lots of people are searching around for this information, you could help them greatly.

  3. ssb otaru /

    this technic of spline modeling is cool and encoraging, is one of the easiest so far as related to face modeling.

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