Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Lady Shalott 1

Lady Shalott 1

Jun 20, 2007

“Lady of Shalott – part 1” by Zhang Yang The whole tutorial is divided into 3 parts.The first part is preparement and about how to creat all the things and the environment by modeling.The second part shows about how to creat the surface and how to form the whole atmosphere.The third part is about how to compose everything together and refine...

Maya Mudbox workflow 1.

Maya Mudbox workflow 1.

Jun 1, 2007

“Maya to Mudbox workflow – part 1.” by Ashraf Aiad 3Dtutorials.sk recommendation: To maximise the realism of your 3D creatures we recommend to use high quality animal photo references from the #1 texture website www.3D.sk       (c) Ashraf Aiad, www.pixelcg.com...

Maya Mudbox workflow 2.

Maya Mudbox workflow 2.

Jun 1, 2007

“Maya to Mudbox workflow – part 2.” by Ashraf Aiad 3Dtutorials.sk recommendation: To maximise the realism of your 3D creatures we recommend to use high quality animal photo references from the #1 texture website www.3D.sk         (c) Ashraf Aiad, www.pixelcg.com...

Max 101 – part 26.

Max 101 – part 26.

May 11, 2007

“MAX 101 – part 26” by Eric Maslowski   This tutorial dives a little deeper into procedural animation, this time using the noise and sound controllers. 3Dtutorials.sk recommendation: To maximise the realism of your 3D animation we recommend you to see motion videos from www.3D.sk To see another part from great tutorial serie by Eric...

Geothermal layers

Geothermal layers

May 7, 2007

“Geothermal layers ” by Dave Jarvis This tutorial shows novel mesh editing techniques, including: Fast vertex, edge or face (de)selection. Loop cuts. Vertex groups. Region extrude. Perimeter selection. 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to use high quality photo textures from the #1 texture...

Hand modeling tutorial

Hand modeling tutorial

Apr 27, 2007

“Hand modeling” by Sean Hewitt In this tutorial we will cover some of the methods I use to model a hand.  A lot of the knowledge you need to do this is anatomy and observation.  I’ll cover some of the tools I use and more importantly the patterns I implement. Writing a tutorial for something like modeling a hand is a difficult thing. ...