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The last knight

The last knight

Jun 13, 2006

“The last knight ” by Carsten Holtmann Hi and welcome to my first tutorial ever. My name is Carsten Holtmann and i´d like to show you a few things about my latest work “The last Knight “. The first step is by far the most important one: Reference! As i choose to build a fantasy medieval knight, i had to find some good reference for armors, swords...

Blind warrior

Blind warrior

May 12, 2006

“Blind warrior ” by Sung hun Lim This tutorial will describe how I created my blind warrior from a painting First of all, the Painter (Park Jea-Yeon) creates the concept in detail. Why doesn’t he have eyes, How can he live in battle. all of the smaller details can make a realistic character. 3Dtutorials.sk recommendation: To maximise the...

Texturing Michael

Texturing Michael

Apr 24, 2006

“Texturing Michael 2 ” by Glen Southern This tutorial uses a Mesh figure called Michael 2 from DAZ 3D. It is more commonly associated with Curious labs Poser than with ZBrush. By the end of this tutorial you will be able to export Michael from Poser, import him into ZBrush, use TextureMaster to create a unique high resolution TextureMap, export the...

Skullhead

Skullhead

Apr 2, 2006

“Skullhead Mobster ” by Harshdeep Borah I got inspired for this character when I saw a sketch somebody did in my life drawing teacher Stephen’s sketchbook. It just clicked me and I thought of making it in CG. As always for my any project, I started off collecting some real life reference images and doing some research on how a human would look...

Removing eyebrows

Removing eyebrows

Mar 29, 2006

“Removing eyebrows from V2” by Glen Southern WHY DO THIS TUTORIAL This tutorial uses a Mesh figure called Victoria 2 from DAZ 3D. By the end of this tutorial you will be able to export a Victoria 2 head from Poser that has no eyebrow or eyelash mesh visible. 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to...