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Maya – Substance Material Workflow

Maya – Substance Material Workflow

Jan 23, 2015

A video workflow for getting substance materials to work in the standard Maya renderer.

Unity – Motionbuilder Pipeline

Unity – Motionbuilder Pipeline

Jan 25, 2014

Retargeting a skeleton in motionbuilder, using a python script to import carnegie mellon bvh files to automatically retarget onto characterized rig to send into Unity.

Plymouth 1971 Cuda Hemi – part 2

Plymouth 1971 Cuda Hemi – part 2

Jan 24, 2014

Second part of texturing, lighting, rendering and post-production tutorial of this classic car.

Plymouth 1971 Cuda Hemi – part 1

Plymouth 1971 Cuda Hemi – part 1

Jan 21, 2014

Texturing, lighting, rendering and post-production of this classic car.

Modeling sword in Maya

Modeling sword in Maya

Jan 27, 2013

Step by step modeling of sword in Maya.