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Making The Sunflower Fountain

“Making The Sunflower Fountain ” by Tjerk Otten
Modeling The Different Elements
Modeling the inside of the room where the painting of the sunflower fountain is wasn’t the hard part of the project. The real hallenge was making simple object meshes complex. Making realistic textures and displacement mappings for the individual objects.

Creating almost all of my textures by myself nowadays results in having a great library of textures to choose from. You get all the worlds textures to use. And so i did. I’ll talk more technical about the project now.
Modeling and texturing the trees.
The trees are actualy created with simple cylinders and mesh modifiers. The Basic mesh are cylinders that are bend and welded together. Doing this as long as needed to get the right result.

When the model was finished it was ok, bud untexturized. Using photography for the textures is very important. So i waited till there was enough light outside to take good textures.

     

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