“Generating a realistic surfaces with Terragen and Maya ” by Berthold Grünhagen
After a few seconds we have the sculpted plane with our Terragen-generated terrain.

And with texture:

I hope this will be useful for your work.
(c) Berthold Grünhagen
Generating a realistic surface
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Thank you so much for the tutorial! This is very helpful as I’m trying to create terrain for my animation, although it might be a bit too high poly =)
Can we used this method on a slightly lower poly mesh?