“Character walkthrough – part 1 ” by Julian Johnson-Mortimer

Extrude where marked.

I’m getting bored of typing it but extrude again.

And again. And time for a mesh update I think Base Part 11.

Extruding 3 edges here to form the upper part of the top lip.

Extrude the marked edge and deleted a point from a triangle.

Marked in green extrude edges, marked in red merged edge’s to form the corner of the mouth, if you don’t want the triangles you can just delete that edge, but I’ll just leave it for now.

Extrude the edges to form the lips.

Extrude the same edge to form the inside of the lips.

Now on to the nose, extrude marked edges.

Extrudes these two edges deleted one point to make a nice triangle, then merge the edges.

Merged these two points, also notice I’ve excluded a single edge at the bottom of the nose. Now time for a mesh update Base Mesh12.

Extrude the marked edges, and where its marked red i’ve deleted a point to make a triangle.

Extrude the marked edges.

Extrude the edges marked here.

Extrude a few more times then merge together.

Select these edges.

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