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Using Subsurface Scattering Shaders

"Using Subsurface Scattering Shaders" by i3D Tutorials
In this video, we will look at how to work with the subsurface scattering shader that comes with SOFTIMAGE|XSI. Learn how to use the render tree to setup and implement this useful and interesting shader to achieve a realistic look for soft translucent materials. We will be working on surfacing a jellyfish! recommendation:

To maximise the realism of your 3D rendering we recommend using high quality photo references from the #1 texture websites and

To see the Fields tutorial please click on the thumbnail below.

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One comment

  1. gargi /

    jelly fish is so beauty

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