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Render tree

“Render tree ” by i3D Tutorials

In this video, we will look at how to work with the subsurface scattering shader that comes with SOFTIMAGE|XSI. Learn how to use the render tree to setup and implement this useful and interesting shader to achieve a realistic look for soft translucent materials. We will be working on surfacing a jellyfish! recommendation:

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To see the Polymodel tutorial please click on the thumbnail below.

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