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Marvelous Designer – Export and Retopology

Collin Bishop | Free3Dee

A group of artists, focused on various 2D and 3D software, currently focused on creating their own video game called Manowar (set in 1830, a factually based game where you take on the role of a smuggler living through real events which took place during this time). You can reach Collin at:

In this tutorial we examine how we go about exporting a cloth mesh from Marvelous designer as well as how we will utilize the remeshing feature within ZBrush4 r6 to create quadrangulated topology to allow for UVing and texturing further down the pipeline.


If you are experiencing issues with playback, you can download the video here (~15MB).

To get textures for Marvelous Designer, we recommend visiting site.

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