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Digital sculpting tutorial

“Digital sculpting ” by Harshdeep Borah
These are series of Digital Sculpting Videos i did in ZBrush2.This briefly shows the process of how i start with a lowpoly head and change its form and shape according to the concept. Then i further subdivide the mesh, and work on next level of details.Tries to avoid jumping into higher detail, till i am satisfied with the form/structure of facial muscles and head structure. Then as i go further, i subdivide it more and get into skin detailing. Hope you guys enjoy it 🙂

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1. Roughing out the base mesh and working on the form and structure

2. Detailing the head, getting into facial muscles and finer details of Skin (like pores and wrinkles). Also using projection master


(c) Harshdeep Borah, www.harshcg.com

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