"Box modeling for beginners " by Magic Wand
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Today we are going to try our hands on that incredible Modeling Technique in 3ds Max, “The Box Modeling” we'll be creating a simple SUV model from a Box
Before that I assume that you are having that basic idea in Max.
We'll start our things by placing a box in the viewport with these dimensions 90,50,50 and for the segments, we'll go for 6,6,6
After that we'll convert our Box into an Editable Polygon(Right click>convert to>Editable poly)
Then select the polygon sublevel and select the Polygons shown in the picture, we are going to make the front area of our SUV