“Box modeling for beginners ” by Magic Wand
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Hi friends,
Today we are going to try our hands on that incredible Modeling Technique in 3ds Max, “The Box Modeling” we’ll be creating a simple SUV model from a Box
Before that I assume that you are having that basic idea in Max.
We’ll start our things by placing a box in the viewport with these dimensions 90,50,50 and for the segments, we’ll go for 6,6,6

After that we’ll convert our Box into an Editable Polygon(Right click>convert to>Editable poly)

Then select the polygon sublevel and select the Polygons shown in the picture, we are going to make the front area of our SUV


































this is helpful but theres only one page!!!! -.- …………….. it repeats
we are sorry, there was a small problem with this site which is now resolved.
I´m really a beginner and just learning to understand how this programm works. I don´t understand how you how you managed to add another segment to an excisting editable poly like you did in the last picture from page 2 to create the difference in hight on the roof. I thougt you did it by cloning and spliting the segment behind to windows, but when I do this, and move it, I deform the whole car. Please explain.
oooohhh! i was a problem with my final year project thank you
hey, there seems to be an issue with this tutorial, as if its missing a page inbetween page one and two, it just jumps a whole section.
I have 3ds max 7 and dont really understand i just got max 7 so is there any chance you could explain this in more detail
What a shit tut, i got lost on the start on the second page!
Hi Jade, whats your problem? Maybe you could be more specific (and a bit more polite). Then someone may be kind enough to help you