Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Behind the portrait of Dorian Grey

“Behind the Portrait of  Dorian Grey” by Marek Denko
Inspiration
I had a bad time when I could not sleep because of some problems and so I tried to think of something else and I came up with this : ) I had no inspiration for my characteres, no concepts or sketches. These creatures were created piece by piece durign few weeks. References of a chair, clock, chair, lamp and desk could be found here.
 
Modeling
All parts of this scene was modeled as Editable polygonal objects.
Clock – Body was modeled as Editable poly with  symmetry modifier applied. For base of the clock I used line and Lathe modifier. Hands of clock are extruded closed line.

Curtain – I started with plane with wave modifier. Then was converted to editable poly. After the modeling was finished I used shell modifier to give the curtain thickness. Lastly the meshsmooth modifier.(iteration 2) was added.

Desk Lamp – I started with cylinder (1) then I deleted all segments except one and used first symmetry modifier(2) I applied symmetry modifiers until I got new cylinder. Then I just played with editable poly and symmetry modifiers which make lamp symmetrical. (6)
Other parts of lamp was created analogically.


Picture Frame – same process as with desk lamp base.

 
 

Pages: 1 2 3 4 5 6 7

Leave a Reply