Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Modeling the Female Arm tutorial

Modeling the Female Arm tutorial

Nov 9, 2007

“Modeling the Female Arm” by Peter Ratner 3Dtutorials.sk recommendation: To maximise the realism of your 3D characters we recommend using high quality human photo references from the #1 texture website www.3D.sk So far, you have seen how to model the head and torso. The next step is to work on the arm followed by the hand. If you are modeling the...

Noemi – part 6

Noemi – part 6

Nov 8, 2007

“Noemi – part 6 ” by Ronald van Vemden 3Dtutorials.sk recommendation: To maximise the realism of your 3D models we recommend using high quality human photo references from the #1 texture website www.3D.sk To see the sixth part of Modo modeling tutorial series please click on the thumbnail below. To view this video tutorial you will need to...

Noemi – part 5

Noemi – part 5

Nov 6, 2007

“Noemi – part 5 ” by Ronald van Vemden To see the fifth part of Modo modeling tutorial series please click on the thumbnail below. To view this video tutorial you will need to have free QuickTime player from Apple. You can download it here: http://www.apple.com/quicktime/download/win.html 3Dtutorials.sk recommendation: To maximise the realism...

Dynamite_Prop_Creation

Dynamite_Prop_Creation

Oct 30, 2007

“Dynamite Prop Creation with the XSI 6 Mod Tool” by Neosis Interactive This lesson from Noesis Interactive will show you how to begin creating custom props in the Softimage/XSI 6 Mod Tool. Learn the basics of modeling, texturing, and rendering while creating your own time-bomb prop. After following this tutorial you will know how to make your very...

Source_Dynamite_Prop_Integration

Source_Dynamite_Prop_Integration

Oct 30, 2007

“Source Dynamite Prop Integration ” by Neosis Interactive This tutorial from Noesis Interactive shows you to take your 3D model from the Softimage/XSI Mod Tool and turn it into an active video game prop. Learn the processes of exporting, compiling, and integrating your prop into a level and then watch as it is used in Half-Life 2. A must have for...