“Making of AUDI R8 ” by Joshua Murphy


Notice how in the last image the polygons follow the contour and shape of the vehicle. This is done by switching between all of the viewports adjusting vertices’ and edges.
I know that if your new to vehicle modeling, this looks like it is extremely hard to accomplish. Its not. Just take a deep breath, and continue with the shift+drag method to form the shape. You will have to work in all of your viewports to form the correct shape. I start in the Left viewport and change between the Left, Front, Top and Perspective viewports many times during the modeling process. Vehicle modeling is alot of adjusting vertices’, polygons, edges, and tweaking. With me, I like to turn on my favorite music and go! Before I know it, a few hours have passed and I have accomplished even more than I had planned.
My next step is usually the front bumper. Every bumper usually has some unique parts. This is a really good time to be looking at the reference photos. I look back and forth at the photos while I am modeling because, to have your model be exactly like the real thing, you cannot rush it. Here is what I got for the front bumper.



Making of AUDI R8
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GOING FROM PAGE1 TO 2 IS REALLY HARD TO UNDERSTAND MORE DETAILS PLEASE
Appreciate your efforts, but very difficult to follow