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Level of detail

“Level of details” by Wojtek “Buddy” Starak
Example of LOD models:

(For tire textures I used picture from www.environment-textures.com photo library.)
As You can notice from it, a key point in good LOD is to keep outline of the model same all the time and reduce polycount in other places. On LOD 1 You can see that the metal part outline have been kept on the model. If You really can’t find a big differences between LOD models when You don’t look too close, it means that it has been done properly.

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