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Blind warrior

“Blind warrior ” by Sung hun Lim
Lighting and rendering in Vray
this is my lighting setup. Vray has a new secondary calculation method “Light cache” which can save a light map. If you use it, it can cut down your render time.

For the hair I used hair FX in 3dmax. Hair Fx can make fairly realistic hair, If I was animating, the hair will react appropriately. Hair FX uses Environment Effects. sometimes it will take a lots of memory but Vray and 3Dmax can handle this scene. this is my Hair FX settings.

Of all my projects the blind warrior took a very long time because he has a lot of details to consider on his body. and I painted all the maps in zbrush. I didn’t use any photographs. I like this project based on the picture. when I finished the character, I think that I give life to him.

(c) Sung hun Lim , www.ryan3d.com

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