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Creating face/head textures for human(oid) game characters

Creating face/head textures for human(oid) game characters

This tutorial assumes the availability of an image editing program which can handle layers.

Car modeling – BMW Z4 – Part 2

Car modeling – BMW Z4 – Part 2

Step by step modeling of BMW Z4 cabrio - second part.

Car modeling – BMW Z4 – Part 1

Car modeling – BMW Z4 – Part 1

Step by step modeling of BMW Z4 cabrio - first part.

Character modeling – Girl – part 2

Character modeling – Girl – part 2

Modeling and texturing of a girl character in Autodesk 3DS Max - part 2.

Character modeling – Girl – part 1

Character modeling – Girl – part 1

Modeling and texturing of a girl character in Autodesk 3DS Max - part 1.

X-Colossus (creating a comic character)

X-Colossus (creating a comic character)

Create stunning digital illustrations by following these steps!

Creating landscape – tutorial by Raymon Brugman

Creating landscape – tutorial by Raymon Brugman

   

Modelling a realistic chair Tutorial by Gates Bengamin

Modelling a realistic chair Tutorial by Gates Bengamin

3DS Max PART 00: INTRODUCTION Hi there! So, today we’ll make a realistic chair in 3ds max, and then (In next tutorials), make a realistic render by Mental Ray/IRay.  What we need: Average knowledge of 3DS max, at least – the creation of simple and extended primitives, edit poly, modifiers. Chair photo by...

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