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What’s new in Mudbox 2010 – Stencil

What’s new in Mudbox 2010 – Stencil

Oct 20, 2009

"What’s new in Mudbox 2010 – Stencil" by Ashraf Aiad The Mirror property now works when sculpting or painting using stencils. (c) Ashraf Aiad, www.pixelcg.com     

What’s new in Mudbox 2010 – SDK

What’s new in Mudbox 2010 – SDK

Oct 20, 2009

"What’s new in Mudbox 2010 – Photoshop" by Ashraf Aiad The Mudbox SDK is a set of C++ libraries, example files, and documentation that allows programmers to extend the functionality of Mudbox by writing plug-ins that are loaded when the application is started. you can now write your own plug-ins for Mudbox (c) Ashraf Aiad, www.pixelcg.com...

What’s new in Mudbox 2010 – Photoshop

What’s new in Mudbox 2010 – Photoshop

Oct 20, 2009

“What’s new in Mudbox 2010 – Photoshop” by Ashraf Aiad. Paint layers can now be easily exported from Mudbox as Photoshop files (.psd file format). The .psd format files can either be edited or used as reference layers within Photoshop, saved, and subsequently re-imported to update the original paint layers within Mudbox. (c) Ashraf Aiad,...

What’s new in Mudbox 2010 – filters

What’s new in Mudbox 2010 – filters

Oct 20, 2009

"What’s new in Mudbox 2010 – filters" by Ashraf Aiad In this series of podcasts we will explore some of the new features in Mudbox 2010 Three new viewport filters have been added to the Viewport Filters tab: Screen Distance, Normal Map, and a Non-photorealistic effect. (c) Ashraf Aiad, www.pixelcg.com  ...

What’s new in Mudbox 2010 – FBX

What’s new in Mudbox 2010 – FBX

Oct 1, 2009

"What’s new in Mudbox 2010 – FBX" by Ashraf Aiad In this series of podcasts we will explore some of the new features in Mudbox 2010 Transferring your work between 3D applications is much simpler now that Mudbox supports the Autodesk FBX file format. (c) Ashraf Aiad, www.pixelcg.com  ...