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MAX 101 – part 8.

MAX 101 – part 8.

Dec 2, 2006

“MAX 101 – part 8 ” by Eric Maslowski In this tutorial we’ll take a look at creating shapes in 3D Studio Max and how to modify them. (text, lines, circles, etc.) 3Dtutorials.sk recommendation: To maximise the realism of your 3D objects and creatures we recommend to use high quality photo references from the #1 texture websites www.3D.sk...

MAX 101 – part 7.

MAX 101 – part 7.

Dec 2, 2006

“MAX 101 – part 7 ” by Eric Maslowski   This tutorial will introduce you to polygon objects and some of the great modeling tools available in EditPoly. It will also go through a simple “box modeling” example to demonstrate how the tools may be used in practice. 3Dtutorials.sk recommendation: To maximise the realism of your 3D...

Max 101 – part 6.

Max 101 – part 6.

Nov 26, 2006

“MAX 101 – part 6 ” by Eric Maslowski Modifiers are a very powerful and useful way of modeling in Max. You’ll find yourself spending a lot of time in the modifier tab and knowing the many things you can do with them will really help your workflow. 3Dtutorials.sk recommendation: To maximise the realism of your 3D models we recommend to...

Max 101 – part 5.

Max 101 – part 5.

Nov 26, 2006

“MAX 101 – part 5 ” by Eric Maslowski This tutorial is a quick introduction to some of the primitives in 3D Studio Max and how you create them. The tutorial focuses mostly on 3D primitives since another tutorial will cover 2D ones. 3Dtutorials.sk recommendation: To maximise the realism of your 3D models we recommend to use high quality photo...

Max 101 – part 4.

Max 101 – part 4.

Nov 26, 2006

“MAX 101 – part 4 ” by Eric Maslowski Transforms (moving, rotating, and scaling objects) can be one of the hardest process for novice users. Unfortunately, it only gets worse if you don’t spend the time to properly learn it. This tutorial will walk you through how to transform your objects and an introduction to the various coordinate...

Caustic effects

Caustic effects

Nov 20, 2006

“Caustic effects ” by Mario Malagrino Caustics are really great light effects that you can observe in liquids, glass objects and gems. We are able to simulate this effect with 3D Studio Max perfectly. This tutorial about Caustics will work only if you enable “Mental Ray” ! (This tutorial was made by the Florence Design...

Over the Rim

“Over the Rim ” by Antonis Papantoniou 3Dtutorials.sk recommendation: To maximise the realism of your 3D characters we recommend to use high quality human photo references from the #1 texture website www.3D.sk   Video tutorial you can download here (c) Antonis Papantoniou, www.a-papantoniou.com

How to work with vfb

How to work with vfb

Nov 13, 2006

“How to work with vfb” by George Andriiciuc How to work with V-Ray Frame buffer when you think the scene is too dark. If you want to keep the lighting like in the real world and you use only one light (V-Ray sun), sometimes you see that the image that you get is a bit dark. Maybe you do not want to encrease the GI environment level to more than 1.6...