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King Kong – part 1

King Kong – part 1

Jan 13, 2007

“King Kong – part 1. ” by Dan LuVisi Introduction: Hello! Today, over the course of three separate parts, I will teach you from step one to the finish on how to paint my painting of Beauty and the Beast. This is a much sought out tutorial, and will require experience in Photoshop. As I move through it, I will teach you some of my tricks,...

Making of Glimpse

Making of Glimpse

Jan 8, 2007

“Making of Glimpse ” by Toni Bratincevic 1. INTRODUCTION Hi. This is my first tutorial that will cover the process of creating 3D images from my perspective. As an example I will show few techniques that I used in my last work “A Glimpse Of The Past”. As you can see, picture looks quite good and interesting (my opinion, of course 🙂 ) and...

Warrior

Warrior

Jan 5, 2007

“Warrior” by Diego Rodrigez This project started as a personal challenge, I wanted to apply everything that I learned throughout this year in a single work. I had in mind the idea of making a scene based on the fight between a warrior woman and a dragon, inspired in some role-playing games with a bit from both oriental and western design, so I...

Max 101 – part 13.

Max 101 – part 13.

Jan 4, 2007

“MAX 101 – part 13” by Eric Maslowski This tutorial introduces materials and the material editor. Texture maps and UV coordinates will be covered in additional tutorials. 3Dtutorials.sk recommendation: To maximise the realism of your 3D objects we recommend to use high quality photo textures from the #1 texture website...

Max 101 – part 12.

Max 101 – part 12.

Jan 4, 2007

“MAX 101 – part 12 ” by Eric Maslowski In this tutorial we take a look at several options for rendering your scene to an image or animation. There will be additional tutorials which go into the specifics of the scanline, mental ray, and brazil renders. 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to...

Rim tutorial

Rim tutorial

Jan 3, 2007

“Making of rim” by Deepak Kumar Hello guys I have just created this tutorial for beginners who does not know the tricks of modeling a rim quickly. 3Dtutorials.sk recommendation: To maximise the realism of your 3D models we recommend to use high quality photo references from the #1 texture website www.environment-textures.com I want to get the shape...

iPod modeling tutorial

iPod modeling tutorial

Jan 2, 2007

“Model The iPod nano” by Bracer Jack Click For Larger Image Welcome to this tutorial on iPod modeling, it is my hope that by modeling this simple model, you will learn the basics of technical modeling & along the way acquire a sense of satisfaction from modeling this culture icon. 3Dtutorials.sk recommendation: To maximise the realism of your 3D...

Morphing

Morphing

Jan 2, 2007

“Morphing” by Gavin Watson Hi everyoneThis tutorial is about using zbrush to make cool morph targets in 3ds max. Breathing life into your character through expressions I will assume that you have a basic understanding of the afore mentioned. Software I will include the shortcut keys that I use, through out the tutorial Ok so let’s jump right in!...