Jun 1, 2007
“Maya to Mudbox workflow – part 1.” by Ashraf Aiad 3Dtutorials.sk recommendation: To maximise the realism of your 3D creatures we recommend to use high quality animal photo references from the #1 texture website www.3D.sk (c) Ashraf Aiad, www.pixelcg.com...
			
				
				
				
		
		
		
		
		
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