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Making a Decal Texture in 3Ds Max

Making a Decal Texture in 3Ds Max

Jan 27, 2009

"Making a Decal Texture in 3Ds Max using the Blend Material " by Michael Grote 3Dtutorials.sk recommendation: To maximise the realism of your textures we recommend using high quality photo textures from the #1 texture website www.environment-textures.com If all you want is different diffuse maps (and/or different bump maps .etc) to show in the decal...

Making of Blue Summer

Making of Blue Summer

Jan 23, 2009

“Making of Blue Summer” by Alfa Venus Smyrna 3Dtutorials.sk recommendation: To maximise the realism of your models and textures we recommend using high quality photo textures from the #1 texture website www.environment-textures.com In this scene, I tried to replicate a warm bright summer day which is very typical mediterano look where I am living 🙂...

Making of Qiane

Making of Qiane

Jan 6, 2009

"Making of Qiane " by Shreya Shetty 3Dtutorials.sk recommendation: To maximise the realism of your CG character we recommend using high quality photo references from the #1 reference website www.female-anatomy-for-artist.com Qiane is a character from a story I am developing so I had a pretty strong idea of how I wanted her to be presented. The story...

Creating fire in a Particles Editor

Creating fire in a Particles Editor

Jan 6, 2009

“Creating fire in a Particles Editor ” by Evgeni Bulatov CREATING FIRE IN A PARTICLES EDITOR Introduction Hi, my name is Bulatov Evgeni, I’m an artist in an Extreme Developers studio (http://xdevs.ru/) , we are game developers. In this lesson I’ll tell you my way of creating fire in a particles editor Magic Particles...

The Making of A Winter Amid the Ice

The Making of A Winter Amid the Ice

Jan 6, 2009

“The Making of A Winter Amid the Ice” by Guillaume Jobst An illustration made with: 3dsmax – Mental ray – Photoshop CS3 3Dtutorials.sk recommendation: For inspiration we recommend using high quality photo references from the #1 references website www.environment-textures.com I created this image to illustrate the short story written by Jules Verne...

Mazda Furai

Mazda Furai

Jan 6, 2009

“Mazda Furai ” by Dariusz M¹kowski 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend using high quality photo textures from the #1 texture website www.environment-textures.com Hi Everyone, In this tutorial I will try to explain the process of rendering and postproduction. I have used here two programs 3Ds Max...

Incredible Hulk

Incredible Hulk

Dec 26, 2008

“Incredible Hulk ” by Antonio Juricic 3Dtutorials.sk recommendation: To maximise the realism of your skin textures we recommend using high quality human skin photo references from the #1 texture website www.3D.sk MODELING Making realistic character even fantasy character is not an easy task so the step by step tutorial is almost to impossible to...

Multi Channel Setup MEL

Multi Channel Setup MEL

Dec 26, 2008

“Multi Channel Setup MEL” by Ashraf Aiad 3Dtutorials.sk recommendation: To maximise the realism of your CG projects we recommend using high quality photos from the #1 texture website www.environment-textures.com Not only Mudbox 2009 can generate displacement and normal maps, but also it has the ability to paint other channels such ads color,...