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Virtual beer tutorial

“Virtual beer ” by Paco Morales


I use V-ray material for the Bottle. Reflect on back side. For the bump I use a jpeg grayscale with UVW Mapping.



For Lemon texture used a bitmap in the diffuse channel and bump map too with Mapping Unwrap UVW.

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5 comments

  1. Thanks for useful tutorial. Good job. Keep it up.

  2. dele okeniyi /

    You are a great teacher, your tutorials will teach lot of people modelling techniques as well as material texturing. Keep it up friend. Great love from Lagos.

  3. admin /

    thanks for comments! If you like this tutorial, don’t forget to share it 🙂

  4. Mohammed Gaily /

    Really Thanks

  5. shaaf /

    alhamdulillah,great job bro!thank you for sharing,

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