“Virtual beer ” by Paco Morales
I use V-ray material for the Bottle. Reflect on back side. For the bump I use a jpeg grayscale with UVW Mapping.
For Lemon texture used a bitmap in the diffuse channel and bump map too with Mapping Unwrap UVW.
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Thanks for useful tutorial. Good job. Keep it up.
You are a great teacher, your tutorials will teach lot of people modelling techniques as well as material texturing. Keep it up friend. Great love from Lagos.
thanks for comments! If you like this tutorial, don’t forget to share it 🙂
Really Thanks
alhamdulillah,great job bro!thank you for sharing,