“Virtual beer ” by Paco Morales
Apply a Meshsmoth modifier (Meshsmooth).
We finish the bottle cap
Modeling the Label
First, we make a copy of our bottle, and hide the original one. We are going to select the polygons those will represent our Label.
Invert the selection and delete them.
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Thanks for useful tutorial. Good job. Keep it up.
You are a great teacher, your tutorials will teach lot of people modelling techniques as well as material texturing. Keep it up friend. Great love from Lagos.
thanks for comments! If you like this tutorial, don’t forget to share it 🙂
Really Thanks
alhamdulillah,great job bro!thank you for sharing,