“Rock ‘n’ Roll” by Rodrigue Pralier
For the details I use the projection master with the directional brush and some brush I made form heads pictures. Don’t forget to remove MRGB and to activate ZADD or ZSUB.
Now I have all my pieces ready in Zbrush
Now I want to export my models to 3dsmax. First I go to lower division (1 or 2) in Zbrush and I activate the CAGE button (the low res mesh tries to match with the highest division) Then to create my displacement map I use the MULTIDISPLACEMENT 2 pluggin with these options:
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